Konami has yet again made a cute ass archetype (and knowing me, I MUST HAZ)
You harass your opponent by putting their monsters face-down and attacking directly (Ghostrick House).
With that being said... If you're a master in self pleasuring yourself, this shouldn't be difficult.
NOTE: ALL Ghostrick (besides Alucard), cannot be normal summoned UNLESS you control another Ghostrick already AND put themselves face-down.
Cannot be Normal Summoned unless you control a "Ghostrick" monster(but can be Normal Set). Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 "Ghostrick" monster from your Deck to your hand whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.
You run 3, by default. It's a card that searches.
Better yet, when it's flipped face-up (not just flip summoned)
It's not the best first turn play, you do still get so search Specter and once this is destroyed, you get a "+1".
Cannot be Normal Summoned unless you control a "Ghostrick" monster(but can be Normal Set). Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn.
Has to deal battle damage. Can't be normal summoned unless you have a "Ghostrick"?
What is this fuckery?
It searches for House, Out AND Panic. AND it's a LV3 (Alucard).
You will probably run out of cards to search, but when you do, just use it for Xyz material.
Run 3, because it searched for House, Out AND Panic...
Cannot be Normal Summoned unless you control a "Ghostrick" monster(but can be Normal Set). Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.
When any of your fuckers die, you summon this, and draw 1.
Not the best effect, but you draw a card.
Does very little outside of enabling Ghostrick House, but at the very least, you get a card for your trouble.
Cannot be Normal Summoned unless you control a "Ghostrick" monster (but can be Normal Set). Once per turn: You can change this card to face-down Defense Position. When an opponent's monster attacks directly or targets a "Ghostrick" monster you control for an attack: Negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.
It negates an attack. Either a direct attack OR a Ghostrick (now why would there be a face-up Ghostrick on the field?)
2 because it's obvious. or 3 if you're feeling frisky.
Witch of the Ghostrick
Cannot be Normal Summoned unless you control a "Ghostrick" monster (but can be Normal Set). Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
This mostly enables Ghostrick House (allowing you to attack your opponent directly - Hence... Ghostrick Stein). Combines with Swords of Concealing Light, This bitch can get very annoying.
2 because she does nothing with no face-up monsters.
Your opponent cannot target other "Ghostrick" monsters or face-down monsters for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
Could've been a better boss monster, but it's not bad.
He CAN blow up set cards (which will probably be a monster). AND he protects everyone ELSE from attacks. This is where Lantern has more use.
A generic Rank 3 that gets you back ANY other Ghostrick card when it dies (BY ANYTHING?)
2 is typical, but 3 just because you have more than enough room in the Extra Deck
Face-down monsters cannot be targeted for attacks. If the only monsters a player controls are face-down, their opponent's monsters can attack directly. Halve any battle damage from monsters, except "Ghostrick" monsters, or effect damage either player takes.
Translation: If you control all face-down monsters. you opponent has to attack you directly. BUT any battle damage done by monsters OTHER THAN GHOSTRICK are halved.
Makes it harder for your opponent to kill you. AND since you're harassing them already by putting their monsters face-down, you will rarely have to actually do battle with a monster.
Reveal 1 "Ghostrick" monster in your hand; for the rest of this turn, "Ghostrick" cards and face-down Defense Position monsters you control cannot be targeted or destroyed by card effects.
This MF'er here is Forbidden Dress for ALL Ghostrick cards (and face-down monsters you control).
Stein searches it. You ONLY have to reveal a Ghostrick (like that's hard?).
Best card in the Archetype, hands down... for only 1 reason. It protects House, which protects your monsters from being attacked.
Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, then change face-up monsters your opponent controls to face-down Defense Position, up to the number of "Ghostrick" monsters flipped face-up by this effect.
It targets your monsters, not your opponents.
THAT DOES MATTER.
This card is... surprisingly, not shitty.
I tried without it. But it was bad. So you're better off running this than without.
It will work on non Ghostrick monsters, but will only Book of Moon their monster up to the number of Ghostrick you flipped.
Doesn't have to be any Ghostrick, it's just a added bonus if it is.
2 because you want to draw this card just not all the FUCKIN time!
Now that the obvious is out the way. Time for... MORE OBVIOUS SHIT!
1 card Xyz summon (Alucard is generic)
Put your opponents monster face-down (not just by this effect). And freeze them for 2 turns. You run 3 because it's only 2 turns AND it's a VERY IMPORTANT part of the strategy.
It's a FUNCTIONAL Torrential Tribute that doesn't destroy your set monsters. This acts as a reset button.
2 because 3 is terrible.
Witch, Book of Moon, Panic. REALLY?
I know y'all aren't THAT stupid...
You COULD try this for obvious reasons. Just hope you go first like ALL THE TIME.
Stein, Lantern AND Specter are targets. Not really sure how important this is but it seems fine since you will run out of stuff and fortunately, these 3 happen to be pretty important to the deck.
Basic Shell (Harassment, Sexually)
2-3 Lantern (3 with if you choose Recurring Nightmare)
2 Tour Guide
3 Concealing Light
2 Nobleman of Crossout
2 Needle Ceiling