John Leveille - 5th Place IL Regional Deck Profile
Giulio Navarroli - 2nd Place Montreal Regional Deck Profile
3 Evoltile Westlo
3 Evotile Najasho
1 Evoltile Odonto
1 Evotile Lagosucho
3 Evolsaur Diplo
3 Evolsaur Vulcano
1 Evolsaur Cerato
1 Blaster, Dragon Ruler of Infernos
3 Pot of Duality
3 Forbidden Lance
2 Enemy Controller
1 Book of Moon
2 Dimensional Prison
2 Breakthrough Skill
1 Solemn Warning
1 Bottomless Trap Hole
2 Evolzar Laggia
3 Evolzar Dolkka
1 Evolzar Solda
1 Number 80: Rhapsody in Beserk
1 Number 103: Ragnazero
1 King of the Feral Imps
1 Daigusto Emeral
1 Abyss Dweller
1 Gagaga Cowboy
1 Number 101: Silent Honors ARK
1 Cairngorgon, Antiluminescent Knight
1 Brotherhood of the Fire Fist - Lion Emperor
Odonto: Gives you a use for in hand Evolsaurs (my personal pick, not mandatory)
Westlo: This could be considered for exclusion due to Nobleman of Crossout being sided but you do have other monsters you could set. Westlo is STILL important to the deck and shouldn't be taken out.
Najasho: Primary Evo-force fodder. and pretty good with Enemy Controller
Lagosucho: Usually "foolishes" Cerato (hence the one of). Makes Evo-force into Vulcano possible if/when you don't have access to Najasho. When it dies, turns on Singularity.
Diplo: one of the replacements for MST. Off westlo on their turn, destroys artifact monsters without triggering them. ON your turn (against non artifact decks) cleans up their field while still being Xyz Material.
Vulcano: A Necessary evil to me. You want to have 3 of a card that can make 1 card Xyz's. Odonto makes this less shitty to draw in hand.
Blaster: A threat in the mid-late game, and a catch all in the early game. Fuels itself later on and singularity faster.
Duality: You won't always have (or want to do) the Najasho/Evo-Force play.
Forbidden Lance: Acts as the MST (more so than Diplo). Blanks cards as your opponent plays them opposed to destroying a card you don't know (that's Diplo's job). And... damage step/Ragnazero plays.
Enemy controller: (w/najasho). takes your opponents monster (most are LV4) while triggering Najasho. Good for making final pushes and dodging certain cards.
Book of Moon: It's a spell that functions as a trap most of the time. Can't be Wiretapped. Also; Westlo.
Singularity: What this deck was made to abuse. Lets you "Xyz Summon" anytime you want.
Dimensional Prison: Hands...
Breakthrough Skill: Because Fiendish Chain is pretty bad now. Also; Artifact Moralltach/Begalltach.
Solemn Warning: the "catch-all"
Bottomless Trap Hole: Because there is no better generic removal trap that I'm not already running.
Dolkka: because FUCK the hands, and artifacts... and Madolche... and BUJIN..... and Geargia... (the list goes on)
Laggia: because it's nice to have Solemn Judgment, even if it's not maindeck.
Rhapsody in Beserk: d.d. crow in the extra deck.
Ragnazero: it may come up: Madolche with Chateau, Gravekeeper with Necrovalley out. Also: a two-card "kill almost anything" with Lance.
King of the Feral Imps: Searches the most important monsters in your deck, while being able to attack.
Dweller: Non Evolsaurs can't summon Dolkka
Emeral: If the situation calls for a "Pot of Avarice" variant.
Y NO Dichtomy? Not enough different types naturally and I like attacking my opponent
ARK: no reasons (why it's good in most rank decks) needed to explain why I included it.
Cairngorgon, Antiluminescent Knight: somewhat punishes maindeck MST and other common targeting cards.
Lion Emperor: High attack. One of the few decks that can use this.