MAIN DECK
3 Satellarknight Deneb
3 by default
3 Satellarknight Altair
See Deneb.
3 Satellarknight Unukalhai
Sets up Call/Soul Charge
Its a beat stick, but I'd probably run 3 if it had less attack.
2 Satellarknight Vega
makes Delteros "more likely".
1 Satellarknight Alsahm
You never want to draw it (dump with unuk). The damage adds up over time if you manage to summon it a couple times.
12 Monsters
3 Pot of Duality
12 monsters
2 Reinforcement of the Army
Obviously...
3 Mystical Space Typhoon
Because **** maindeck Emptiness
3 Soul Charge
Thank Unukalhai (and Nova)
1 Book of Moon
Its the non-trap, trap.
Can also "reset" -tellarknights (when summoned they say)
12 Spells
3 Stellarnova Alpha
Admittedly, you don't NEED 3, but I want 3.
3 Call of the Haunted
Thank Nova
3 Dimensional Prison
Damn sure not playing Mirror Force
2 Breakthrough Skill
**** Winda
2 Wiretap
"No cost"
1 Solemn Warning
They only get one.
1 Compulsory Evacuation Device
Doesn't destroy
1 Bottomless Trap Hole
*no comment*
1 Bottomless Trap Hole
*no comment*
15 Traps
EXTRA DECK
2 Stellarknight Delteros
If it sticks, you usually win
(Apparently, your opponent can't respond to its own summon)
It can destroy itself.
1 Number 80: Rhapsody in Beserk
D.D. Crow (in the extra deck)
1 Gagaga Cowboy
The same reason it has been in extra deck since it's release.
1 Daigusto Emeral
12 monsters. Sometimes you run out.
1 Bujintei Tuskuyomi
It's light (honest). A Beast-Warrior (Dire Wolf). It lets you dig and has high defense.
1 Steelswarm Roach
Yang Zing... (have you played against Baxia?)
1 Diamond Dire Wolf
Usually summoned before activating Soul Charge.
Castel/Tuskuyomi/Omega are also targets.
1 Number 82: Heartlandraco
2000 direct ain't nothin' to *** with.
1 Castel the Skyblaster Musketeer
Sends things "home" AND can "reset" -tellarknights
1 Number 101 Silent Honor ARK
It's not played around much (due to Castel) so it's a nice "surprise", but it's still good.
1 Number 50: Blackship of Corn
Damage without attacking...
1 Constellar Omega
One card, "The Monarchs Stormforth"
1 Number 103: Ragnazero
I like drawing cards.. (most of us do)
1 Cairngorgon Antiluminscent Knight
Most don't understand how this card works. With this out, feel free to "try" and MST one of my S/T, you'll be disappointed.
Q & A
Q. Why U NO Myrmeleo?
A. 1. I rather draw the Trap Hole over Myrmeleo.
2. is not a -tellarknight
3. it's not a LIGHT monster
4. I play only ONE Trap Hole.
Q. Why THREE MST?
A. Because **** Vanity's Emptiness main deck. You should be aware of the "hate" they have against you in the side (sometimes main). I want to be prepared (and not have to side in MST)
Q. Didn't you say you hated "not attacking". If so, why 3 Soul Charge?
A. Because Soul Charge sets up a win without attacking. That's the reason for Blackship/Cowboy and Alsahm mained. Altair limits my attacking too, but you still see three in the deck right?
Q. 3 Nova?
It's my favorite card in the archetype (besides the female -tellarknights), it's MY preference.
Q. No Kagetokage?
A. I think that is a terrible idea even though I understand how (seemingly) important it is to make Delteros to some people.
Q. No Battleguard Howling?
Watch this video (if you haven't already): Battleguard Howling in -tellarknights?
Q. Y U NO Emptiness?
A. (main reason),
1. I don't own them.
(secondary reasons)
2. I don't really like the card.
(watch this video if you haven't: Vanity's Emptiness $40)
3. It's so obvious. If you're on the Emptiness plan (like many others are) it makes it quite predictable to play against you.
4. The traps I run are sufficient.
Q. Do you not draw enough monsters in a deck with ONLY 12 monsters?
A. Yep, but when I tested with 15, you didn't have a need for so many monsters. Until NECH is released (we get Prycon: pitch a -tellarknight, draw one), I rather draw traps over monsters. Deneb gets negated, you have enough access to it. You only need ONE monster (Deneb or Unuk) to get the ball rolling.
Q. Main deck Alsahm?
A. I rather it over a 3rd Vega. As previously mentioned, it does damage without attacking (something that is a luxury with Altair/Soul Charge in the deck)
If it sticks, you usually win
(Apparently, your opponent can't respond to its own summon)
It can destroy itself.
1 Number 80: Rhapsody in Beserk
D.D. Crow (in the extra deck)
1 Gagaga Cowboy
The same reason it has been in extra deck since it's release.
1 Daigusto Emeral
12 monsters. Sometimes you run out.
1 Bujintei Tuskuyomi
It's light (honest). A Beast-Warrior (Dire Wolf). It lets you dig and has high defense.
1 Steelswarm Roach
Yang Zing... (have you played against Baxia?)
1 Diamond Dire Wolf
Usually summoned before activating Soul Charge.
Castel/Tuskuyomi/Omega are also targets.
1 Number 82: Heartlandraco
2000 direct ain't nothin' to *** with.
1 Castel the Skyblaster Musketeer
Sends things "home" AND can "reset" -tellarknights
1 Number 101 Silent Honor ARK
It's not played around much (due to Castel) so it's a nice "surprise", but it's still good.
1 Number 50: Blackship of Corn
Damage without attacking...
1 Constellar Omega
One card, "The Monarchs Stormforth"
1 Number 103: Ragnazero
I like drawing cards.. (most of us do)
1 Cairngorgon Antiluminscent Knight
Most don't understand how this card works. With this out, feel free to "try" and MST one of my S/T, you'll be disappointed.
Q & A
Q. Why U NO Myrmeleo?
A. 1. I rather draw the Trap Hole over Myrmeleo.
2. is not a -tellarknight
3. it's not a LIGHT monster
4. I play only ONE Trap Hole.
Q. Why THREE MST?
A. Because **** Vanity's Emptiness main deck. You should be aware of the "hate" they have against you in the side (sometimes main). I want to be prepared (and not have to side in MST)
Q. Didn't you say you hated "not attacking". If so, why 3 Soul Charge?
A. Because Soul Charge sets up a win without attacking. That's the reason for Blackship/Cowboy and Alsahm mained. Altair limits my attacking too, but you still see three in the deck right?
Q. 3 Nova?
It's my favorite card in the archetype (besides the female -tellarknights), it's MY preference.
Q. No Kagetokage?
A. I think that is a terrible idea even though I understand how (seemingly) important it is to make Delteros to some people.
Q. No Battleguard Howling?
Watch this video (if you haven't already): Battleguard Howling in -tellarknights?
Q. Y U NO Emptiness?
A. (main reason),
1. I don't own them.
(secondary reasons)
2. I don't really like the card.
(watch this video if you haven't: Vanity's Emptiness $40)
3. It's so obvious. If you're on the Emptiness plan (like many others are) it makes it quite predictable to play against you.
4. The traps I run are sufficient.
Q. Do you not draw enough monsters in a deck with ONLY 12 monsters?
A. Yep, but when I tested with 15, you didn't have a need for so many monsters. Until NECH is released (we get Prycon: pitch a -tellarknight, draw one), I rather draw traps over monsters. Deneb gets negated, you have enough access to it. You only need ONE monster (Deneb or Unuk) to get the ball rolling.
Q. Main deck Alsahm?
A. I rather it over a 3rd Vega. As previously mentioned, it does damage without attacking (something that is a luxury with Altair/Soul Charge in the deck)
The list is a lil more solid this time. Not too sure about steel swarm roach tho. It's more of a "incase shit goes down" kinda of a card. I personally play shaddolls IRL but play tellar knights online mostly i toyed around with some OCG lists and found mathmatician was "okay" in certain situation if you haven't yet give it a try.But all in all...Good read.
ReplyDeletewhat about Monk? you got 12 spells and it can make your hands much more flexible- like 2 more spells that can used as rota but actully S.S themselves and make fast rank 4.
ReplyDelete